by Biser Ventsislavov Parashkevov | Difficulty : Expert in this making I’ll explain the most important steps in creating this alien monster bust. This project started as an idea for poly-painting practice in ZBrush, but I decide to start with a completely new object. One of the important things for me when starting a new project is to have idea or concept. For the monster I have few sketches of monsters with massive external bone structures and I took one of them as a starting point. The beginning is always to start with a base mesh; personally I prefer to start with the default polysphere or using zspheres. Using Move, Standard and Smooth, the rough form is created with low number of polys.