The following are some of my observations while learning the new features in ZBrush. It is my hope that this process will help shed light on achieving a unique look as well as open new ideas for other techniques. The goal was to add hair to a pre-existing head. Looking for a suitable base form for the hair, I settled on the Sphereinder3D tool, which has been a resident in the ZBrush tool library since I can remember. I immediately opened the Tool>Preview window so I could see the changes I am about to implement below.