by Autodesk |Difficulty : Expert
With Autodesk Maya 2011, you can create better skinned characters with more realistic deformations in less time. New skinning tools and workflows include a dual quaternion option for smooth skinning, interactive volume binding, multiple enhancements to the Paint Skin Weights tool, deformer weight mirroring, and a surface falloff mode for the Wrap deformer.
Maya Tutorial : Enhanced Skinning Workflow — Maya 2011 New Features [Video]
Posted On December - 27 - 2011 616 views





